How to make a Photon Mapper : Rendering Equation Debunked
Introduction: Hi guys! I have not written anything here since a long time, I had exams, professional mission in C++ with Qt and too many things to do. Don’t be afraid, activities in this blog will be start again soon. In computer graphics, I didn’t do beautiful things, except a little ray tracer with photon […]
Rendering (C++11, global illumination, photon mapping, rendering equation)