CPP Rendering – Antoine MORRIER
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Tag:
global illumination
Vulkan Pipelines, Barrier, memory management
March 22, 2016
How to make a Photon Mapper : Photons everywhere
February 8, 2016
How to make a Photon Mapper : Whitted Ray Tracer
January 11, 2016
How to make a Photon Mapper : Rendering Equation Debunked
January 11, 2016